Situated between the “machine for living” of Le Corbusier and the “city without quality” of Ludwig Hilberseimer, architecture has been replaced by an inexpressive, generic urban device, entirely open to collective appropriation through elements of mobile services. The repetitive logic of inhabitable equipment is diffracted in the urban environment. What is meant here is “to liberate one’s own life from workDominique Rouillard, Superarchitecture. Le futur de l’architecture 1950-1970, Paris, Editions de la Villette, 2004, p. 444..” The “houses” are “empty incubators, available for undetermined activities.” The “residential parking lots for metropolitan nomads” are used interchangeably for work, leisure or living. The city has the same organisation as a “large factory or large warehouseIbid, p. 151.” A “inhabitable wardrobe,” a system of combinable elements, serves at once as housing and workplace. “Containers for indifferent use” turn into “equipment for hire.” In the neutral city of No-Stop City, living and workplace are an infrastructure like the others. The generic unity of the container is made up of multi-purpose elements that can be assembled by the user. There is no longer the image of architecture, of representation, since there is a continual transformation of the objects, understood as micro-environments.
At the same time as the communication theories of Marshall McLuhan, Archizoom proclaimed that “media is architecture,” that “information is architecture,” that “behaviour is architecture“Distruzione dell’oggetto”, p. 79..” They called for a “permanent resizing of production space” in the heart of a city “liberated from all ideologyIbid.” Here Archizoom maximises the modernist project and pushes it to its final functional borders. There is no longer any functional zoning, no difference between outside and inside, no opposition between house and work, while the “City” artificially reproduces “the conflict between the ideology of Work and the ideology of Free TimeAndrea Branzi, No-Stop City Archizoom Associati, HYX, Orléans, 2006, p. 170..” Archizoom opposed the notion of work as a “natural human condition” and claimed the loss of the “moral and idealogical structures that accompany work“Distruzione dell’oggetto”, in Argomenti e immagini di design, Milan, March-June 1971, p. 9..” “The abolition of work signifies the taking back of all the creative and intellectual faculties diminished by centuries of frustrated work” that allows from now on the possibility to “go beyond the bourgeois distinction between producer and consumer of culture.” “Each person today self-produces, not only his or her own cultural models of behaviour, but also gains back the right to make his or her own habitat as an immediate and uncontrollable manifestation of the individual personalityIbid, p. 10..”
In A Stop in the City (1968), Ettore Sottsass developed a project on the intermittent occupation of space that blurs the boundaries between living and work space: “On the roof of a building, a place to stop for a few hours, for rest or for work. (…) A rest stop but not named as suchDominique Rouillard, op. cit., p. 450..” Inspired by these experiments, Hitoshi Abe, forty years later in 2004, conceived the project MegaHouse that consisted of inhabiting the city as a giant housePeter Weibel, M-A Brayer, Youniverse, Biennale of Seville, 2006.. The spaces are no longer assigned beforehand but are seen as neutral containers that can serve as an office or an apartment as needed. The city becomes a gigantic unit of services managed by a system called “ZapDoor” that allows the hiring of spaces for a limited time, thus blurring the boundaries of private and public, work and rest, in a fusion between urban nomadism and technologies.
In the 1960s, Andrea Branzi, protagonist of Archizoom, endorsed the dematerialisation of the physical world in an electronic society of services. Architecture disappears as a unitary system or measuring scale from a world now fractured and thus reduced to com-munication networks. The binary relationship of form and function, which served as a foundation in the history of architecture, loses its meaning in the numerical age of the computer, which depends only on its usage, necessarily rhizomatic. Architecture, according to Branzi, can only be “enzymatic”, “weak”, devoid of form. In the video Anomalies construites (2011), the artist Julie Prévieux shows us an empty room filled with computers, lined up in a spatial continuum similar to No-Stop-City. This aseptic space reveals itself to be unable to be situated in the same way as the activities that are meant to take place there but they remain invisible. A voice-over describes the construction of buildings in 3D. Another voice announces: “Everything was so well thought out (…) that one no longer knew that one was working when one was working.” The activity of work is set in its de-realisation, ironically contrasting with the monumental buildings supposedly built by computers. The use seems devoid of any meaning in the loss of work reduced to an activity on the level of a ghostly order in its own “digitalisation.”
Situated between the “machine for living” of Le Corbusier and the “city without quality” of Ludwig Hilberseimer, architecture has been replaced by an inexpressive, generic urban device, entirely open to collective appropriation through elements of mobile services. The repetitive logic of inhabitable equipment is diffracted in the urban environment. What is meant here is “to liberate one’s own life from workDominique Rouillard, Superarchitecture. Le futur de l’architecture 1950-1970, Paris, Editions de la Villette, 2004, p. 444..” The “houses” are “empty incubators, available for undetermined activities.” The “residential parking lots for metropolitan nomads” are used interchangeably for work, leisure or living. The city has the same organisation as a “large factory or large warehouseIbid, p. 151.” A “inhabitable wardrobe,” a system of combinable elements, serves at once as housing and workplace. “Containers for indifferent use” turn into “equipment for hire.” In the neutral city of No-Stop City, living and workplace are an infrastructure like the others. The generic unity of the container is made up of multi-purpose elements that can be assembled by the user. There is no longer the image of architecture, of representation, since there is a continual transformation of the objects, understood as micro-environments.
At the same time as the communication theories of Marshall McLuhan, Archizoom proclaimed that “media is architecture,” that “information is architecture,” that “behaviour is architecture“Distruzione dell’oggetto”, p. 79..” They called for a “permanent resizing of production space” in the heart of a city “liberated from all ideologyIbid.” Here Archizoom maximises the modernist project and pushes it to its final functional borders. There is no longer any functional zoning, no difference between outside and inside, no opposition between house and work, while the “City” artificially reproduces “the conflict between the ideology of Work and the ideology of Free TimeAndrea Branzi, No-Stop City Archizoom Associati, HYX, Orléans, 2006, p. 170..” Archizoom opposed the notion of work as a “natural human condition” and claimed the loss of the “moral and idealogical structures that accompany work“Distruzione dell’oggetto”, in Argomenti e immagini di design, Milan, March-June 1971, p. 9..” “The abolition of work signifies the taking back of all the creative and intellectual faculties diminished by centuries of frustrated work” that allows from now on the possibility to “go beyond the bourgeois distinction between producer and consumer of culture.” “Each person today self-produces, not only his or her own cultural models of behaviour, but also gains back the right to make his or her own habitat as an immediate and uncontrollable manifestation of the individual personalityIbid, p. 10..”
In A Stop in the City (1968), Ettore Sottsass developed a project on the intermittent occupation of space that blurs the boundaries between living and work space: “On the roof of a building, a place to stop for a few hours, for rest or for work. (…) A rest stop but not named as suchDominique Rouillard, op. cit., p. 450..” Inspired by these experiments, Hitoshi Abe, forty years later in 2004, conceived the project MegaHouse that consisted of inhabiting the city as a giant housePeter Weibel, M-A Brayer, Youniverse, Biennale of Seville, 2006.. The spaces are no longer assigned beforehand but are seen as neutral containers that can serve as an office or an apartment as needed. The city becomes a gigantic unit of services managed by a system called “ZapDoor” that allows the hiring of spaces for a limited time, thus blurring the boundaries of private and public, work and rest, in a fusion between urban nomadism and technologies.
In the 1960s, Andrea Branzi, protagonist of Archizoom, endorsed the dematerialisation of the physical world in an electronic society of services. Architecture disappears as a unitary system or measuring scale from a world now fractured and thus reduced to com-munication networks. The binary relationship of form and function, which served as a foundation in the history of architecture, loses its meaning in the numerical age of the computer, which depends only on its usage, necessarily rhizomatic. Architecture, according to Branzi, can only be “enzymatic”, “weak”, devoid of form. In the video Anomalies construites (2011), the artist Julie Prévieux shows us an empty room filled with computers, lined up in a spatial continuum similar to No-Stop-City. This aseptic space reveals itself to be unable to be situated in the same way as the activities that are meant to take place there but they remain invisible. A voice-over describes the construction of buildings in 3D. Another voice announces: “Everything was so well thought out (…) that one no longer knew that one was working when one was working.” The activity of work is set in its de-realisation, ironically contrasting with the monumental buildings supposedly built by computers. The use seems devoid of any meaning in the loss of work reduced to an activity on the level of a ghostly order in its own “digitalisation.”